Around IT in 256 seconds
Podcast autorstwa Tomasz Nurkiewicz
98 Odcinki
-  #97: Ruby: help every programmer to be productive and to be happyOpublikowany: 13.02.2023
-  #96: Border Gateway Protocol: the duct tape that makes the Internet workOpublikowany: 6.02.2023
-  #95: SQLite: the most ubiquitus database on the planet. And beyond!Opublikowany: 23.01.2023
-  #94: Scala: language with academic background and huge industry adoptionOpublikowany: 16.01.2023
-  #93: K-means clustering: machine learning algorithm to easily split observations into multiple bucketsOpublikowany: 11.01.2023
-  #92: Clojure: a languages that will change the way you think about programmingOpublikowany: 28.11.2022
-  #91: Asynchronous communication: loose coupling in distributed systemsOpublikowany: 21.11.2022
-  #90: Mastodon: next-generation, open source social networkOpublikowany: 15.11.2022
-  #89: RabbitMQ: A proven message broker for asynchronous communicationOpublikowany: 12.10.2022
-  #88: SLI, SLO and SLA: a number, a threshold and a legal document respectivelyOpublikowany: 3.10.2022
-  #87: Artificial neural networks: imitating human brain to solve problems like humansOpublikowany: 27.09.2022
-  #86: Proof of stake: how to cut global energy usage by 0.2%Opublikowany: 19.09.2022
-  #85: Genetic algorithm: natural selection helps to solve coding problemsOpublikowany: 13.09.2022
-  #84: Non-fungible token (NFT): digital, decentralized art marketOpublikowany: 29.08.2022
-  #83: Real-time bidding: how online tracking helps serving adsOpublikowany: 23.08.2022
-  #82: MongoDB: the most popular NoSQL databaseOpublikowany: 16.08.2022
-  #81: Quarkus: supersonic, subatomic Java (guest: Holly Cummins)Opublikowany: 5.08.2022
-  #80: Ethereum: a distributed virtual machine for exchanging money and bored apesOpublikowany: 4.07.2022
-  #79: QUIC: what makes HTTP/3 fasterOpublikowany: 30.06.2022
-  #78: Stuxnet: computer virus that you can admireOpublikowany: 20.06.2022
Podcast for developers, testers, SREs... and their managers. I explain complex and convoluted technologies in a clear way, avoiding buzzwords and hype. Never longer than 4 minutes and 16 seconds. Because software development does not require hours of lectures, dev advocates' slide decks and hand waving. For those of you, who want to combat FOMO, while brushing your teeth. 256 seconds is plenty of time. If I can't explain something within this time frame, it's either too complex, or I don't understand it myself. By Tomasz Nurkiewicz. Java Champion, CTO, trainer, O'Reilly author, blogger
