Behind Massive Screens - a Game Development Podcast
Podcast autorstwa Massive Entertainment - a Ubisoft Studio
39 Odcinki
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#26 - Designing the Characters in Avatar: Frontiers of Pandora
Opublikowany: 15.08.2024 -
#25 - Designing the Immersive World in Avatar: Frontiers of Pandora
Opublikowany: 3.07.2024 -
#24 - Game Design in Avatar: Frontiers of Pandora
Opublikowany: 19.06.2024 -
#23 - Sound Designing Avatar: Frontiers of Pandora
Opublikowany: 6.02.2024 -
#22 - The Evolution of (Ubisoft) Connecting Players
Opublikowany: 6.02.2024 -
#21 - Snowdrop Game Engine
Opublikowany: 22.11.2023 -
#20 - Technical Artistry in The Division 2
Opublikowany: 18.10.2023 -
#19 - Community Development for The Division 2
Opublikowany: 27.09.2023 -
#18 - The Magic of Online Programming
Opublikowany: 30.06.2023 -
#17 - Art Direction in Video Games
Opublikowany: 30.05.2023 -
#16 - Designing User Interfaces for Video Games - UI Art
Opublikowany: 5.05.2023 -
#15 - Creating Visual Effects in Video Games
Opublikowany: 30.03.2023 -
#14 - Using Science to Make Games Better
Opublikowany: 28.02.2023 -
#13 - AI in The Division and the Art of Modding
Opublikowany: 18.01.2023 -
#12 - Thomas Parrott, author of Compromised, a The Division novel
Opublikowany: 13.12.2022 -
#11 - Environment Art
Opublikowany: 30.11.2022 -
What is Behind Massive Screens?
Opublikowany: 15.11.2022 -
#10 - Adventures in Game Design with Lau Korsgaard
Opublikowany: 31.10.2022 -
#9 – Palle Hoffstein, Art Producer
Opublikowany: 29.09.2022 -
Episode #8 - Narrative Design
Opublikowany: 30.08.2022
Massive Entertainment - a Ubisoft Studio is the studio behind classic games like The Division, The Division 2 and World in Conflict, and that's currently working on Avatar: Frontiers of Pandora and Star Wars Outlaws. In Behind Massive Screens, we dive deeper into games development, the gaming industry and the people behind the games.