Nice Games Club - a gamedev podcast!
Podcast autorstwa Ellen, Stephen, and Mark - Czwartki
471 Odcinki
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Tutorialization with Puzzles (with Luke Spierewka)
Opublikowany: 1.11.2024 -
"Please go vote." Runtime Asset Management; Double Jump vs. Dash
Opublikowany: 24.10.2024 -
Combat Design (with Timothy Staton-Davis)
Opublikowany: 17.10.2024 -
“That’s way too many pawns.” Communicating Difficulty; Remixed Play Modes
Opublikowany: 11.10.2024 -
"Numbers go up." Scoring 101; Turning off the Gamedev Brain
Opublikowany: 3.10.2024 -
Optimization (with Jarryd Huntley)
Opublikowany: 26.09.2024 -
"It's hard how my mind works." Audio Middleware; Psychic Distance
Opublikowany: 19.09.2024 -
Nice Thinking: "Player Personas"
Opublikowany: 12.09.2024 -
The Duluth Basement Session
Opublikowany: 6.09.2024 -
"Apply your context, thusly." Instructions; Cynicism
Opublikowany: 29.08.2024 -
"The lensing effect of the window." Theming vs. Aesthetics; Parries
Opublikowany: 22.08.2024 -
Accessibility (with Dave McKee)
Opublikowany: 15.08.2024 -
"Imagine it's running on a potato." Targeting Multiple Platforms; Spirit Island Spirits
Opublikowany: 9.08.2024 -
Physics 101 (with Scott Lembcke)
Opublikowany: 1.08.2024 -
"Gentlemen, is this where the fisticuffs occur?" Familiarity; Pacing Mechanics
Opublikowany: 25.07.2024 -
Nice Games Jam: "The Bike Boom"
Opublikowany: 18.07.2024 -
"Ellen's going to be so mad!" Creative Direction; Time Management
Opublikowany: 12.07.2024 -
The Intersection of Puzzle and Story (with Ron Gilbert)
Opublikowany: 5.07.2024 -
"The super-powerful beam or whatever." Code Libraries; Game Overs
Opublikowany: 27.06.2024 -
Game Production (with Ryan Adams)
Opublikowany: 20.06.2024
The podcast where nice gamedevs talk gaming and game development. Nice!
