120 Odcinki

  1. Where are the Use Cases? About Software Defined Vehicles

    Opublikowany: 8.12.2023
  2. Future: How Much Control do we Have?

    Opublikowany: 24.11.2023
  3. Are You the Best Possible HMI Developer? The 3P Principle

    Opublikowany: 10.11.2023
  4. We are Standing on the Shoulders of Giants: The Design of...

    Opublikowany: 27.10.2023
  5. Focus and Transformation: my Past Weekend

    Opublikowany: 13.10.2023
  6. Ireland: The Green Island, where some Things are Different

    Opublikowany: 29.09.2023
  7. Abstract or Figurative? The Representation of AI in the Car

    Opublikowany: 4.08.2023
  8. The Future of Augmented Reality in Automotive HMIs: Interview with Tero Sarkkinen

    Opublikowany: 21.07.2023
  9. Four Plus One Levels of Automated Driving

    Opublikowany: 7.07.2023
  10. Make the Car the Star again - Report from the CarHMI 2023

    Opublikowany: 23.06.2023
  11. Three Doubts, or better Said: Three Disappointments

    Opublikowany: 27.05.2023
  12. Loneliness despite, with and through Technology

    Opublikowany: 12.05.2023
  13. Digitalization, Artificial Intelligence, and Human Centric: Three Megatrends in Technology Development

    Opublikowany: 28.04.2023
  14. Trust and Technology: How does it Work?

    Opublikowany: 14.04.2023
  15. Artificial Intelligence: Visible or Invisible?

    Opublikowany: 31.03.2023
  16. Analyze, Minimize, Control: From my New Book Status Offline

    Opublikowany: 17.03.2023
  17. 5 reasons why Automotive HMIs are Different

    Opublikowany: 3.03.2023
  18. Status: Offline - The Guide to more Balance in a Technology-Dominated World

    Opublikowany: 17.02.2023
  19. How do We Go on? Five Questions I Brought Home from the CES

    Opublikowany: 3.02.2023
  20. What Happens at Vegas Stays at Vegas? Report from the CES 2023

    Opublikowany: 20.01.2023

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It's about the relationship between humans and technology, about the design of technology. It's about how we can get our lives back by dropping technology addiction. Technology has two big problems: it's difficult to access and it's addicting. I want to make my listeners' lives better by opening their eyes to the design and use of technology. My goal is to change the way you look at the world and make it a better place.

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