Wookash Podcast
Podcast autorstwa Łukasz Ściga - Soboty
75 Odcinki
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Why D Programming Language? | Lewis Nicolle
Opublikowany: 26.04.2025 -
Design Meets Performance | Vjekoslav Krajačić
Opublikowany: 19.04.2025 -
Highly anticipated Mewgenics! | Tyler Glaiel
Opublikowany: 12.04.2025 -
If you're serious about programming, listen to Stewart Lynch!
Opublikowany: 5.04.2025 -
How realtime physics engines are made with Dennis Gustafsson!
Opublikowany: 29.03.2025 -
Aras Pranckevičius on Unity Engine internals and company!
Opublikowany: 22.03.2025 -
Daniel Benmergui on Dragonsweeper, Storyteller, and learning design with Jonathan Blow!
Opublikowany: 15.03.2025 -
The lesson in puzzle game design with Matt VanDevander!
Opublikowany: 9.03.2025 -
C++ in Neovim on Windows, and custom iOS build pipeline with Ted Bendixson!
Opublikowany: 8.03.2025 -
Adventure Game Design masterclass with Dave Gilbert!
Opublikowany: 2.03.2025 -
Why Odin and raylib is irresistible combo with Karl Zylinski!
Opublikowany: 1.03.2025 -
important podcast update
Opublikowany: 23.02.2025 -
On SIMD, cache and CPU internals with the expert Daniel Lemire!
Opublikowany: 22.02.2025 -
raylib author on library internals and C programming language!
Opublikowany: 15.02.2025 -
Design of mystery and adventure games with Will from Kini Games!
Opublikowany: 9.02.2025 -
Raphael Luba on jai compiler internals!
Opublikowany: 8.02.2025 -
Billy Basso on code architecture of Animal Well!
Opublikowany: 2.02.2025 -
Reynad, CEO of Tempo Storm, on his card game The Bazaar!
Opublikowany: 1.02.2025 -
Ryan Ike breaks down music and sound design for games!
Opublikowany: 25.01.2025 -
Jonathan Blow on his programming language jai and upcoming game(s)!
Opublikowany: 18.01.2025
Technical conversations with inspiring figures: programming, game engines, graphics, and more!
