75 Odcinki

  1. Debuggers and programming from scratch with Ryan Fleury!

    Opublikowany: 11.01.2025
  2. Odin creator Ginger Bill on his programming language and state of software!

    Opublikowany: 19.12.2024
  3. When your game engine is Adventure Game Studio | James Spanos

    Opublikowany: 30.11.2024
  4. Narrative, dialog and design of Adventure Games | Mark Yohalem on making Primordia and Strangeland

    Opublikowany: 23.11.2024
  5. Designing distilled card game experience! | the Imposter Kings | Sina Yeganeh

    Opublikowany: 26.10.2024
  6. How A Space for the Unbound made incredible characters! | Dimas Novan Delfiano

    Opublikowany: 28.09.2024
  7. Casey Muratori on his work experience

    Opublikowany: 21.09.2024
  8. The first game to use blockchain right? | Design of Providence

    Opublikowany: 14.09.2024
  9. How much humor is packed in a noir game Cat Detective? | Maria Aloupi on Quantum P.I.

    Opublikowany: 13.07.2024
  10. Making difficulty fun in tactical shooter - Shardpunk

    Opublikowany: 6.07.2024
  11. Principal Lighting Artist on how to make stunning scenes! - Maria Yue

    Opublikowany: 29.06.2024
  12. Why Stasis: Bone Totem will haunt you in your dreams - horror design with Nic & Chris Bischoff

    Opublikowany: 22.06.2024
  13. How DragonRuby empowers you to quickly make 2D games - the creator Amir Rajan

    Opublikowany: 9.06.2024
  14. Designing jumps to be the entire game - Designer of SCHiM Nils Slijkerman

    Opublikowany: 1.06.2024
  15. Game design principles in the Case of the Golden Idol - Andrejs Klavins

    Opublikowany: 25.05.2024
  16. Deep, dark yet beautiful game Night is Grey - discussion with the director Andre Broa

    Opublikowany: 18.05.2024
  17. Thronefall developer Paul talks about design, art & rendering!

    Opublikowany: 11.05.2024
  18. How Terraformers were made - strategy game with roguelike elements

    Opublikowany: 4.05.2024
  19. HIGHLIGHT: How Global Illumination and raytracing works - Implementing Nvidia papers in Flax game engine

    Opublikowany: 29.04.2024
  20. HIGHLIGHT: How Scripting works in Flax Game Engine - incredible C++ compiler / assembly hack

    Opublikowany: 28.04.2024

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Technical conversations with inspiring figures: programming, game engines, graphics, and more!

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