Wookash Podcast
Podcast autorstwa Łukasz Ściga - Soboty
75 Odcinki
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How Flax Game Engine works - incredible hacks and tech closeup view with author Wojciech Figat
Opublikowany: 27.04.2024 -
Ali Motisi behind Full Void on how it's done in custom engine in C
Opublikowany: 20.04.2024 -
Motion Capture tech with ex-Quantic Dream engineer (Heavy Rain, Detroit Become Human) - Alex Serex
Opublikowany: 13.04.2024 -
On programming his game Mooselutions in C++ from scratch: Ted Bendixson
Opublikowany: 6.04.2024 -
Give the player all the tools from the get-go! With Kevin Peclet on Game Design in Helvetii, but also Hollow Knight & Dark Souls
Opublikowany: 30.03.2024 -
Chess but, you know, fun - with Oriol Cosp on his The Ouroboros King game
Opublikowany: 23.03.2024 -
ISO C++ committee member speaks on game programming, C++ direction and more!
Opublikowany: 16.03.2024 -
Make it fantastical! - the man behind the Talos Principle 2 environment
Opublikowany: 9.03.2024 -
The story of Tin Hearts making it against the odds - Kostas Zarifis, Creative Director
Opublikowany: 3.03.2024 -
Just add the rewind mechanic, what can go wrong? - Toby on Tin Hearts
Opublikowany: 2.03.2024 -
How to start building a game engine? C++ and OpenGL foundations in Elypso Engine
Opublikowany: 25.02.2024 -
Why would you learn assembly? - Elias on Low Level Game Programming & Soup Raiders
Opublikowany: 21.01.2024 -
What you want to optimize is server CPU time - Providence
Opublikowany: 17.01.2024 -
Let the artstyle drive the gameplay - Echo of the Waves
Opublikowany: 14.01.2024 -
Why primary button shouldn't be called 'Enter Prison' - Stellar Asylum
Opublikowany: 7.01.2024
Technical conversations with inspiring figures: programming, game engines, graphics, and more!
